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Battle Turtle

Originated from the north, the Battle Turtle is known of its age, which is signified by the thorns on its shell.

Battle Turtle is a Rank A World Boss in the Hunting House and requires the main player to be at least Level 55 to fight it.

Stats

  • Level: 55
  • HP: 132,800
  • CP: 9,000
  • Agility: 139
  • Purify: 5% - 10%

Possible Rewards

58,152 XP, 25,000 Gold

Weapon

Magatama

  • Level 1 Magatama
  • Level 2 Magatama
  • Level 3 Magatama
  • Level 4 Magatama
  • Level 5 Magatama

Attacks

  • Water Release: Water Drowning Roughs
    • Damage: 350
    • Cooldown: ?
    • Effect: Attacks all enemies if the attack hits the main player.
    • Description: Strike the pool and then form a big wave.
  • Water Release: Water Encampment Trap
    • Damage: 100
    • Cooldown: ?
    • Effect: Inflict Restriction for 5 turns.
    • Description: Release a water spike trap.
  • Water Release: Water Scale Gunshot
    • Damage: 380
    • Cooldown: ?
    • Description: Shoot a ball of water.
  • Sting Barrage
    • Damage: 300
    • Cooldown: ?
    • Effect: Inflict Bleeding 10% for 2 turns.
    • Description: Make a rain of stingers.
  • Bite
    • Damage: 350
    • Cooldown: 0
    • Descriprion: Bite the target.
  • Water Release: Water Ground Destroyer
    • Damage: 425
    • Cooldown: ?
    • Effect: Can only be used after losing a quarter amount of HP. Inflict Stun for 2 turns.
    • Description: Jump and fall on the target.
  • Water Release: Whirlpool Shot
    • Damage: 475
    • Cooldown: ?
    • Effect: Can only be used after losing a quarter amount of HP.
    • Description: Shoot a spinning water ball.
  • Sting Barrage Storm
    • Damage: 510
    • Cooldown: ?
    • Effect: Can only be used after losing a quarter amount of HP. Attacks all enemies if the attack hits the main player and inflict Bleeding 25% to each character for 2 turns if the attack hits the main player.
    • Description: Make a big sting storm from it's shell.
  • Water Release: Water Shallow Stream
    • Heal: 42000
    • Cooldown: ?
    • Effect: Can only be used after losing a half amount of HP,20% change to inflict purify
    • Description: Form a water shield barrier.
  • Attack Mode
    • Cooldown: 12?
    • Effect: Can only be used after losing a half amount of HP. Increases damage given by 30% and taken for 5 turns.
    • Description: Charge with blue barrier.
  • Defense Mode
    • Cooldown: ?
    • Effect: Can only be used after losing a half amount of HP. Reduces damage taken and given for 5 turns.
    • Description: Charge with orange barrier.
  • Water Release: Marine Scale Vortex
    • Damage: 700 - 1200
    • Cooldown: ?
    • Effect: Can only be used after losing a half amount of HP. Attacks all enemies if the attack hits the main player.
    • Description: Make three water twisters.

Tips

  • The Kinjutsu: Golem Rock Gauntlets and Kinjutsu: Golem Great Smash combo not only prevents Battle Turtle from healing, but also prevents it from Purifying the "Internal Injury".
  • Earth users are advised to get Embrace of Golem. For Wind, any dodge skills ar good. Thunder users are better off getting Kinjutsu: Lightning Flash. Water users are advised to have more Kinjutsus possible: KInjutsu: Water Bundle to cast Restriction, KInjutsu: Prison Colliding Wave to deal DoT, Kinjutsu: Shield of Suiten to take no damage (Make sure you got enough CP), Kinjutsu: Shark Encampment Shield + Kinjutsu: Strong Arm of Suiten = Battle Turtle deals 50% less damage. Fire users are off using KInjutsu: Fire Phoenix Breath + Kinjutsu: Yama Great Fire Cannon = -20% target's dodge with 8% instant HP reduction.
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